| | The Legend of Zelda: Phantom Hourglass (Nintendo DS) | |
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Description
The epic story of The Legend of Zelda: The Wind Waker continues as Link finds
himself lost and alone in unknown seas in a new adventure. Featuring intuitive
touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom
Hourglass offers new challenges for fans of the series and an easy-to-grasp
introduction for gamers new to The Legend of Zelda. But time grows short, and
only the Phantom Hourglass can buy Link the minutes he’ll need to survive.
Many months have passed since the events of The Legend of Zelda: The Wind Waker,
and Link, Tetra and Tetra’s band of pirates have set sail in search of new
lands. They come across a patch of ocean covered in a dense fog, in which they
discover an abandoned ship. Tetra falls into danger when she explores the ship
alone, and Link falls into the ocean when he attempts to rescue her. When he
washes up unconscious on the shores of a mysterious island, he is awakened by
the sound of a fairy’s voice. With the aid of this fairy, he sets off to find
Tetra – and his way back to the seas he once knew.
The Legend of Zelda: Phantom Hourglass is controlled almost entirely by the
stylus. Using the touch screen, players direct Link’s movements and attacks: A
sweeping motion triggers Link’s spin attack and tapping characters makes Link
speak with them. The stylus controls offer a more intuitive means of playing the
game and open up new possibilities for puzzle solving.
The game action takes place primarily on the touch screen, with a map on the top
screen. However, the player can inspect the map on the touch screen and make
notes using the stylus. The notes on these maps are saved for review on the top
screen during game play. Players use the map to chart courses for their ships,
too. Using the stylus to draw a path through the islands, players set their
ships’ courses. Then, as the ships automatically follow the paths drawn, players
can control their ships’ cannons to target oncoming enemies.
In dungeons, players can use the touch screen to draw paths for boomerangs,
sending them flying around corners or into otherwise unreachable areas.
The stylus-driven game play is the most compelling new feature of The Legend of
Zelda: Phantom Hourglass. Players use the stylus to control Link, chart courses
for their ships, mark notes on maps and solve puzzles in both the overworld and
dungeons. A two-player wireless battle mode pits one player, as Link, against
another player who controls the enemies pursuing him. Link must collect enough
Force Gems before the enemies close in.
Features
The stylus makes controlling Link easier than ever. Tap on the screen to make
Link move, or sweep the stylus around him to swing the sword. Players can even
draw a path for his boomerang and send it flying into hard-to-reach targets.
Players can stash the map on the top screen for quick reference or drop it to
the touch screen to make notes, study enemies, or chart a path for their boat to
follow while they man the cannons.
Compete with a friend over a local wireless connection: Guide Link through
special dungeons to capture the Triforce, or command the forces that oppose him.
Genre: Games - DS - Role Playing
Certificate: ELSPA 11+ ELSPA Minimum Age 11











